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DayZ Rules


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DayZ Rules


General Rules
Do not leave the server when you are engaged in combat, have recently been engaged in combat, or to avoid engaging in combat (combat logging).

Do not log out in or around server events with the intention of logging back in to loot them, "server events" includes but is not limited to Airdrops, King of the Hill & Missions

Do not deliberately crash a player’s game.

Hacking/cheating/exploiting of any kind will not be tolerated.

Do not scam or bait players in the Trade chat. All trade agreements within Trade chat must be fulfilled.

Real-world trading (the act of trading anything outside of DayZ for DayZ items or services) is forbidden.

Safezone Rules
The Trader Safezone distance is 500m from any trader marker excluding Spec Ops and Drug Dealers.

Do not go out of your way to engage in combat around the Safezone i.e. camping and/or loitering. 

Do not tamper with or enter another player’s vehicle without their express permission whilst inside the Safezone.

Do not enter the Safezone when you are engaged in combat, have recently been engaged in combat, or to avoid engaging in combat.

Do not steal from another player whilst inside the Safezone. The only circumstances under which you can steal inside the SafeZone is if the items are in semi-permanent or permanent storage such as a buried sea chest.

Do not be disruptive whilst inside the Safezone.

Do not follow other players out of the Safezone.

Base Raiding Rules

Do not circumvent the territory flag system to place objects.

Do not log out whilst inside of another player’s base.

Base Rules
These rules apply to all objects placed by a player. A breach of these rules will result in the offending object(s) deletion.

If your base is in a legal location but can see into a military, trader, or event area, do not use it to PvP in that area.

Do not block off any entrances into your base with immovable objects. “Immovable objects” can be defined as an item that cannot be destroyed or moved from the outside.

Do not build floating objects that you would not be able to build in real life. An example of this would be building two floors out from a roof with no support, this would normally collapse. The only exception to this rule is water bases, though the foundation of the base must be touching the water

All base buildables must be clearly visible/reachable, meaning you cannot place a territory flag or storage box for example inside a wall that cannot be seen or reached by another player.

You are not allowed to build around an event location in order to prevent other players from accessing it. Additionally, you are not allowed to place items or build in an event location in order to make an unfair advantage for yourself while looting it or capturing it.

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